Accurate curve mode

ultra mini tutorial for those who missed this like i did for a long time:
(works only for polymeshes, not for Zbrush primitives)

go Transform/ Modifiers/ Accurate curve mode and turn it on
set radius to 200 or 300 pixols
set focal shift to 97 or so
set mouse avg to 6 or whatever

sculpt/move/scale away. Quite a different feel, lots of things are possible now that are very hard to achieve without accurate curve mode.

Its quite much easier to give clean form on lower poly levels, usually its enough to work on 100 000 polies

smoernbroed rem tem tem tem. Hope someone can use it