ZBrushCentral

Accidentally painted on the model, how do I reset the material?

Hello!

After about an hour of modeling, I realised that I had painted with a shader. And now when I try to change the material, there are some parts of the model that I can’t change material of.

How do I reset the material?

I’ve tried do to as he suggests in this video: https://www.youtube.com/watch?v=q18oYsPgkVk
But unfortunately, it doesn’t work. Any ideas on what I might do wrong?

:cry:

Fill object with flat color material will remove both color and material as long Mrgb is selected.
If you have layers then you have a problem as they don’t work with materials and only half work with colors. But you could try to deactivate the recording mode and hide all layers. This probably will get rid of the material if you fill with material “flat color” with M active. But not of the color that needs to be painted with a brush manually without fill in a recording active layer. Unless you want to get rid of the layers baking them or removing them.

The problem was that mrbg wasn’t selected. Thank you very much!