An interesting quirk I noticed, is that when you fire up paint stop, and click through a number of tools there, then exit for work with a mesh, all those Paintstop brushes are transferred to your tool menu, and you can use them for 2.5 D painting, or with projection master to paint textures or polypaint. Needless to say, this is kind of nice, because obviously those brushes are superior “painting” tools to the stock 2.5 D brushes, which need quite a bit of tweaking first to achieve similar results.
My question is, is there anyway to access these brushes anytime, without having to go through the rigmarole of firing up the plugin, and clicking through all of them first?
Could the brushes be transferred into the ZB startup folder, so they are there by default? ( I ask first before doing, because I seem to recall Aurick saying modifying that stuff was a no-no.)
Thanks!