I’m quite new to zbrush and have a basic understanding of its features, but was wondering what i do to add more polys to specific areas.
I know about “dividing” my model and all of that, but sometimes i’ll be working an area like the eye or nose and i’ll have to bump my model up to a million or so polys and even then i still feel i dont have enough poly information in those fine detail areas, and my work will start getting crunchy.
My question is, is there a way to focus in detail for one area like the nose or eyes, ears, etc.?
If it matters, the way i’ve been starting is with basic zsphere generated full body models. Nothing too detailed, just the gumby-esque model. Perhaps because i have an entire figure and im just working on the face is the root of my problems?
Thanks in advance.