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About the thickness for Cloth Simulation

Hello, this is David.
Recently I’m learning about the new features of ZBrush2021.
I saw many of tutorial about the Cloth Simulation and I have a question.

Is there necessary to take thickness(by Dynamic) for a plane before you begin the cloth simulation? it will make the simulation correct?

For my opinion, it’s just increase polygons and make the calculation slower.

Somebody can solve my confusion, please?

It’s not necessary to use dynamic thickness in order to use Cloth Simulation. Watch this series of What’s New in Zbrush 2021 from Michael Pavlovich for details.

Thank you so much TOBOR8MAN!