Hi!
I read tutorial about creating displacement maps here on zbrushcentral. I created displacement map on a simple object like sphere. Worked fine…
Next i loaded my model ( i made coat )and followed same procedure…dang…
I sdiv model,—>detailed.—>checked Uv—>pressed Uv/txr and here my model turns into black…ugh…what now…i played some more and some times press Uv check before and zbrush froze, next time i pressed guvtiles and then uv/txr,…disaplcement map was strange, came out ba din other programs,…
Oh yes,…i imported poser model and on that model i rigged coat…i also tried texture and gave arund 1024 new texture…before applying uv
/txr