ZBrushCentral

Abnormal Termination when Decimating

I’ll Pre Process and then start decimating and undoing the decimation if I can decimate further, but after the 4th or 5th time undoing it’ll crash. Does ZBrush not like undoing decimations or is there something else going on under the hood I can fix?

It’s possible that by undoing you are putting the plugin into an unstable state. It’s not necessary to undo a decimation. The Pre-Processing holds all the data for the mesh, so all you need to do is reset the amount of decimation and decimate again.

Worked like a charm. Though there was one hiccup that forced closed on me when I kept bring the decimation up and own the 5th time.