ZBrushCentral

Abathur

My take on Abathur from the StarCraft series.

For ref I used screenshots of the in game character from StarCraft 2 and Heroes of the Storm as well as the Heroes of the storm character art. I modelled the base in Maya, sculpted in Zbrush, textured in Substance Painter, rendered with Arnold and touched up in Photoshop.

Abathur has been a long project going and I’m happy to call him done for now.

!

loved his mad scientist type sense of humor :slight_smile:
well sculpted!

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Always can improve. Stressors reveal flaws. Flaws reveal potential. Always improving. Good.

Thanks! :smile:

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