Hey guys.
I exported my mesh from zbrush and brought it into 3dsMax where I unwrapped its UV’s. Now when I export it from 3dsMax 2011 (obj) I cant seam to get it into zbrush at the same size as the original sculpt (comparing them by appending as a sub tool).
I have tried scaling the object in 3ds max, followed by a reset xform.
I have tried messing with the scale parameters on the obj export dialog.
I have tried messing with the system units.
Nothing makes any difference. What ever way I export it from 3dsMax it remains 1/10th the size of the original sculpt that I have in Zbrush.
Can anyone help?
Thanks.