Hey there people.
Im trying to do something here, i never found someone that did it, obviously it can’t be done i dunno so i decided to ask.
Is there a way to do modeling on an UNwrapped/flattened with UVmaster mesh ?
I was modeling some clothes and thought of this, and how easy it will be to place details corectly in that way - Flatten the UVs on a high poly model (not working on a clone) and then model the details on this unwrapped mesh.
When i flatten a high poly it seem to be able to do some modeling but when i unflatten it does not translate the detail.
Is there a workaround or is it possible to do it ? Am i missing something ?
