Hi everyone!
Digital modeling and animation has always been an interest of mine, but I’m intimidated by the learning curve of the software. My background is in film and video with a heavy emphasis on digital editing, and I would love to add CG compositing to future films. For a couple weeks I have been devouring tutorials for Zbrush, building up my confidence before actually diving into the program. I didn’t want to be overwhelmed and ultimately disheartened like I was with Maya, jumping in without preparing myself. After finally booting up the program and messing around with a few things I can safely say Zbrush has given me a new perspective. I still have a LOOOOONG way to go before I can consider myself proficient, but working with the software has given me a glimpse at the possibilities. Zbrush seems very powerful and more friendly with beginners then Maya or 3ds max- is Zbrush the software of choice now for the modeling steps?
From a producer’s standpoint I have lots of questions - one of the most important is what the development pipeline is for a given project. If my goal is to composite a cgi-troll into a live-action scene, what is the process? Is it: Zbrush to do base model- export to Maya for animation-then After effects for compositing?
And where in this process does skinning, motion capture, coloring, and physics come in? ( I know that much of this can be done on several programs, but what are the popular ones and in what order do the differnt steps occur?)
If anyone can shed light on this process I would be very grateful, I consider myself tech savvy, but as usual these programs can be a bit much to take in all at once. Also- I’ve looked through all the tutorials on the zbrush site, where else is a good place for more video walkthroughs?
Thanks for any info/advice- I’m also very open to talking about film ideas if anyone is interested in that- I wont be able to use my creations in any films yet, but if someone has a project they would like to see composited then they should PM me and we can discuss! There is alot of quality work on this forum, and it would be great to pair some modelers/animators with film makers in the future.