AA-ron, try a model later on in the thread. Some of those early ones had issues we soon discovered! LOL
The problem you are seeing with the terrible tearing is a scale issue. It has been known since the beta testing. Basically older models in Zbrush2 are a different scale than Zbrush3, you can adjust your scale to get the model inside the new boundaries (several threads address this). These new boundaries are to prevent certain issues and all work generated in Zbrush3 don’t have the problem. You should have seen what happened to my dragon early on in beta testing…
Blaine91555, anytime. I’m glad this thread is still of value. I will hopefully have time soon to take things to a new level.
gregsf don’t be giving us ideas!! Were here to share knowledge to benefit everyone as much as possible. This thread allowed many people to do some amazing stuff early on, and with the new tools in Zbrush3 we have seen a huge increase in zsphere usage and that is good for us all.
Welcome to all of you who are new, it’s a pleasure to know you have found some help here in these pages.
The later pages have the most current processes derived from many people’s contributions, however the earlier pages are of great value in understanding what might be wrong with your application of zspheres.
I apologize for not spending more time divulging cool things in the last year, my time has been consumed by various projects. However, cool things are coming. Perhaps some of the wonderful people who have helped along the way will also have some new stuff to share. 