ZBrushCentral

A humble request for a Material ~probably(?) easy to make?

Hi everyone, I was just sculpting something in Zbrush 4R2b the other day and wondered if there was any way I could make it a light source rather than illuminated globally. And in finding out that, thus far, there seems to be no option/ability to make something out of an “Emissive Material” in Zbrush, I was wondering if I might be able to pose the question to the Pixologic team: Would it be rather simple or even possible to create an Emissive material/option for Zbrush as it is now? Or would that just not be possible with the program’s code/renderer as it stands currently?

Thanks so much for the info and a huge Thank you to Ofer and the whole Pixo team for all of their awesome efforts. You folks have made such a amazing product and tool for us artists all over the world. Zbrush is a dream made reality. Seriously, THANK YOU SO MUCH!
Cheers!
-D

the only workaround i know of is to use 2 materials and increase the ambient, diffuse and/or hdr values for one of them.
it will give the impression that one of the materials is self-illuminated. but of course it will not light its surroundings or cast shadows. but if you do a still image you can paint those effects lateron.

A real light emitting mat would indeed be awesome.