I there!
I start this sculpt to 3d print a goblin bust. Then I decide to push a little bit more. Sculpted and polypainted in Zbrush. The roughness and the coating were created in Substance Painter and the high frequency details of the displacement in Mari. Render was made in Cinema 4d and Redshift.
3 Likes
Absolutely stunning work! Congrats man! Love the anatomy!
Thank you very much!







