Hello Zedders (im in England:) )
I am going to start some zbrushing on this head tomorrow:
[attach=25367]alan_20_01_06.jpg[/attach]
But before i start id like to show you one i did a while ago to experiment with displacement maps in Xsi’s Mental Ray and this is the head from xsi screen first:
[attach=25368]russian.jpg[/attach]
Then i have some of the work i did in ZBrush:
[attach=25369]snow_M.jpg[/attach]
And then finally the final result rendered with XSI’s mental ray:
[attach=25370]Snow_mistress.jpg[/attach]
I will try to streamline thw workflow to integrate as much as i can Zbrush to XSI, and then both to PS for fine adjustments of the maps. In the womans case there i used ZBRUSH for mass variations and left the fine details for bump(done in PS). this time ill do the bump and 2 levels of displacement in zbrush and then see what happens LOL
I prefer to show a very early stage of development so i can assimilate your suggestions and POVs better, it helped me a lot with the man’s head at XSIBase(progress thread - http://www.xsibase.com/forum/index.php?board=5;action=display;threadid=23166 ) and it will help me here with the Zbrush part of the process im sure:)
Anyways, talked too much already. hope you guys like this:)
Saludos Muchachos!!!
Mario