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Is there a way to “add” geometry to an existing OBJ mesh? For example: I created an head and imported it into ZBrush, but I realized I don’t want the mouth, but when I smoothit out there still is a space or hole. Can I smooth or fill the mouth in?
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Subtools - I have 2 pieces of geometry in 1 subtool but I want to delete one piece in that subtool . Is this possible and how would I do it?
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How do I delete the “subdivision history”?
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How can I “delete” or “erase” a part of my mask?
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Can I save a mask so I can create a new mask on the same piece of geometry?
Really appreciate any help on these. Thanks