Hello, I’m a newbie and I’m trying to make a coiled spring out of the helix primitive. I went online and found a tutorial which advised using the ‘initialize’ settings but my initialize settings are completely different from the menu shown in this tutorial: . Presumably an older version of Zbrush was used in this tutorial. Does anyone have any advice about how to make a spring?
Select the Spiral3D primitive and draw it on the canvas. Turn on Edit but do not make it a PolyMesh3D yet. Go to Tool > Initialize and make your settings. Once you finalize your settings, you can make it a PolyMesh3D.
Once you make it a PolyMesh3D, the Initialize subpalette changes.
Thank you so much zber2.
You’re welcome!
Hi!
I am digging up this very old thread as it was one of my closest search results.
I am trying to initialize a spring as well, but am getting a different menu and cant tell why.
The steps described here haven’t been working for me
What am I doing wrong?
Edit:
Never mind.
I was ADDING a subtool and not choosing it from the menu …