It’s been a long time since I’ve posted here on Zbrush central so much so I had to create a new account.
I was around in the earliest days of zbrush, and even created some of the earliest documentation.
For those who don’t know this is a re-creation of a character, I created for the original Doom game way back in the early 90s. The original was based on a sketch by Adrian Carmack, that I created to stop motion model for the makers of the game to use in the creation of the Sprites that populated the levels.
This character was one of my favorites, and I decided to update him using the tools I use today while maintaining his original basic design.
There is still plenty to do before I would consider him done, but I thought I had made enough progress on him to share.




