ZBrushCentral

9376 Polys

hello all,
as i am learning animation with zbrush as my modeler-texturer,and lightwave
and poser animation softs. finding out its probably better to use replacement
scripts-plugins to render frames in zb. test renders poser fire fly render left,zbrush right.

[attach=6353]Render-1.jpg[/attach]

Attachments

Render-1.jpg

replacement file animation test,a little heavy on the perspective,with
clothify and collisions for clothing set in poser,renders in z.
[attach=6354]Untitled-k1.gif[/attach]

Attachments

Untitled-k1.gif

11111.JPG 150,000 polys modeled and
render zbrush
scene created in poser,character is 9376 polys all quad,less clothing and
props.

you make great things every time you post¡
The walk with clothes is marvelous¡:+1:
Andreseloy

whowww, as usual , i’m amazed by your animation, Gary!.. the movement, and the work on the clothes, are so fluid!.. but I need explanation! how is it possible to render an animation in zbrush? I know, talking sometimes with Pushgetty, that poser and zbrush works well together, for animation… do yopu use displacement ? (I never search on that trail, because for still picture, displacement don’y seems useful)… well, as you see, about a good hundred of questions!..

thanks mario and marcel,
the walk cycle is set in poser,each pose in every frame exported as obj.
placed on same marker in zb then rendered and export image to gif maker of choice.no displacement just membrane curvature set to 50.

Maybe waist and a little upper is some static ?
Pilou

like your job.

Congratulations Gary

Wonderful job on these Gary… The dynamic cloth looks real good as does everything else… love the image with the three poses!
Her eyes seem a little vacant though! LOL
With the next version of ZBrush coming out you might not even need Poser anymore! ;~)
Best Regards,
Michael

thanks all,
this image(top) also scene assembly in poser,render zb.
(bottom)after learning rigging in poser time to tackle lightwave,
wow anyone try this (rigging) in lw,just short of rocket science!
after this i think one could get a job with nasa,any how rig almost
complete,lw makes poser look like freeware!

2560x19201.jpg

character under 2500 polys in lw,of course lw layout triples,(tri polys)
some more texturing needed,and further modeling,after rig complete
seems to work as polys around knees and elboes can be tweeked
to work better with rig rest lengths.all models in this thread from
same zsphere model at different sub d levels

1.JPG