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4R5 -how can i bake a 8k polypaint texture map from my model?(no info in help center)

Hi, i want to bake a 8k map but i dont see any way to do it, even in zbrush help center. it says in the last step:

Press Tool: Texture: Clr>Txr

but i dont see it anywhere…

Is there a way to bake an texture 8k map from polypaint?

Unless it’s really that different in 4R5, the way I would do it in 4R4 is:
-Tools, UV Map: set it to 8k
-Tools, Texture map, Create: New from polypaint.

Does that help?

Ensure your model has UVs.
Set the UV Map to 8192
Press the ‘New from Polypaint’ to create the texture.
The press ‘Clone texture’ to send it to the texture palette where you can Flip Vertically and export

Attachments

Screen Shot 2013-02-01 at 17.55.01.jpg

omg, so setting texture map at 8k doesnt matter much, i have to set it in tool-> UV’s menu.

I havent found a single place where anyone explains this, thanks a lot guys.