ZBrushCentral

4R2 Poor Fidelity Compared to Z4?

Salutations,

I don’t get it, but when I work in Z4R2 I don’t have the same fidelity as in Z4 - regardless of division level. Models have jagged edges, textures and image planes are very pixelated in 4R2 but not Z4.

So what am I doing wrong?

Thank you for your time and consideration!

If anything, 4R2 should be better. Could you show examples of what you mean?

Z4R2 fidelity.JPGfidelity 2.JPG

Zspheres in front of Plane3D with texture for reference.
I’m sure I’m missing something, so thank you for your time, consideration, and help!