ZBrushCentral

3DS Vray pipeline

Hi all, i’m having problems with Vray render in 3D studio max, i’ve searched in the forums but i can’t find nothing, but some people says to use Vray to render, so i decided to ask.
I nmental ray the normal and the displacement are ok, but with vray i really can’t figure out how to activate the maps.
The displacement wont show up, i’ve tried withe the 3d dispolacement, with the VrayDisplacementMod, i’ve changed the ende lenght in the render settings to 0,4 and tried other things, but the displacement wont show up (and yes, it is active in render settings).

I have 3ds9 and vray
Can anyone write a little pipeline of the workflow to apply normal and displacement map in vray? with the specific settings, i will be very gratefull.

Sorry for my english, i’ve done my best :confused:

Thank you

There are about a zillion post for it, search for “displacement”

Try this one http://www.pixolator.com/zbc/showthread.php?t=61434

and
Vray Help
and
dispalcement

Why dont you download the Zbrush 3 online manual, and check under the tutorials section for “Making of Pinup Girl”. She was modeled in Z3 and rendered in Max with Vray. The Settings are all shown in the tutorial. You could also search for Pinup girl in the Forum, though not too sure if the settings will be shown on it.