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3DS Max - ZBrush Subtool video

Some time ago, I ran across a video in which UVs were laid out in 3DS Max in such a way that when imported into ZBrush, the subobjects were properly placed in the subtools palatte. Does anyone recall this video, and know where to find it?

Thanks in advance.

Spencer

I’m assuming you mean UV’s for multiple subtools at once.

transpose master
export mesh
import mesh to max
UV
export mesh
import mesh over transpose master mesh
leave transpose master.

all of your settings need to be correct inside of max to ensure you’re not going to mess up your point order though. so I would run some tests on a simple object(s).

goast666,

Thanks for your help. Your email really helps. I didn’t think of using transpose master. I will give it a try.

Spencer