Hello, I am new to this forum, and to ZBrush, but I’ve been a video game character modeler for a few years now. I was creating characters for some DS(which are very low-res) and PSP games, and now I want to create some hi-res(XBox 360, PS3) characters. I just started using ZBrush a few months ago, and its awesome! :eek:
I was wondering, can anyone give me any kind of tips to a good workflow? Preferably a workflow from start to finish. 
I started a model in 3DS Max, saved a lower res version, and imported it into ZBrush. I’m adding detail to the model now and I’m kind of at a block. 
Any help would be greatly appreciated! Thanks!
