ZBrushCentral

3ds Max to Zbrush import problem???

Hello.
i am having a problem with importing a character from 3ds max to zbrush…
the problem is
i have this human character with clothes on in 3ds max file…
now it is i think rigged…
now when i export the model as obj and import in zbrush the model shows i think some skeleton blocks:b4: with the base mesh…
i think these are bones or somethin.
can someone pelase tell me how to disbale that and only import the base mesh??
thanks!!

Select the mesh
file>export selected