Hi all,
When I send models from 3dsMax 2012 toZbrush they are very big once inside Zbrush. This means that I cantreally use dynamesh as even the lowest resolution will give me a verydense mesh. It also gives me problems with the move brush thatappears completely unresponsive on the large surfaces.
My Max System Unit Scale is set to cm.If I change the Max System Unit Scale to meters things are muchbetter once I get my models exported to Zbrush. But this is not acool solution, as it is a pain to work with small objects inside maxwith the system units set to meters (Snap and view-port clippingproblems).
Is there anything I can do tomanipulate the scale conversion when exporting to Zbrush withouthaving to change my System unit scale inside Max?