ZBrushCentral

3ds MAX crashes after importing .obj from Zbush

Hello friends!
I am facing with a problem - when I export from Zbrush to .obj file WITH “Txr” button (pls. see scrn) 3ds MAX crashed after importing it. When the button “Txr” is off - that is O.K. But I wanna export UVs with the tool. Please, help me.

Attachments

79f115fa1616eb7d5b9e55f6f1cf9f6b8859c97f.jpg

txr is polypaint data, vertex color information, not your UVs.

Im sorry, but you’ve missed.

“Txr: Includes UV coordinates in exported .obj output.”

See the link

you are correct sir. polypaint colorize is where vertex data is stored.

how dense is your mesh?
are you using goZ?
is your unwrap proper or automatic?

thank you. your questions are help to me :+1:

  1. how dense is your mesh? - about 250k
  2. are you using goZ? - no
  3. is your unwrap proper or automatic? - UV master

It seems to me that I resolve the problem.
The mesh wash - the word wich is consists of 7 letters.
I seperated it for individual words and unwrap each letter. It is O.K. now.
Thank you for yoou help. :+1:

P.S. But I was collided with one another problem - that was when I have separeted after autogroup the letters - there was losing UVs :frowning: