I am totally new to the world of 3D modeling. I am a traditional sculptor and I had heard that this program was more intuitive than Maya, Max etc. which I have found to be 50% true. I can sculpt and paint very easily but I can’t figure out the interface!
I have taken a class at Gnomon taught by an excellent instructor, I have bought books, I comb through any forums, check out any and all instructional videos and have bought all sorts of DVD’s to try to understand all of this. I have run across a major issue. I have Zbrush version 3.12b for Mac and most of the instructional information I have is for different versions other than mine.
For some strange reason the interface and the names of functions keep changing making it impossible to follow a tutorial! I usually get stuck on the first or second step of a process. When I asked my instructor (whose name i have forgotten) why some processes don’t work for me he would tell me that the way it was done had changed or that function was no longer in my version of Zbrush… Also, I don’t have the lingo down yet, even if I think i found my question on the forums, i can’t even understand the answer!!!
It’s not like i’m not trying to figure things out for myself but I feel like String theory is easier to understand at this point!
Ok, the issues i’m having now are these:
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I am having issues with my polygons in my sculpt. They are causing my sculpt to look warped in a certain area. I figured i should try to re-topologize to fix the mesh. I tried to follow the instructions by drawing an initial mesh as a blueprint but found that I don’t have a colorize button in my Texture sub pallet. What is the equivalent in the Mac 3.12b version?
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Is there a basic user’s manual? I received a “What’s new” file but EVERYTHING IS NEW to me since I’ve never used the program before.
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How do I save an image of my model for posting online?
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I can’t seem to customize my work top/environment or whatever it’s called. I just want to save my settings so i don’t have to keep adjusting every time I re-open. I follow the instructions in this book: Zbrush Character Creation- Advanced Digital Sculpting but it doesn’t seem to work. How do i save my settings?
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When i am sculpting finer details i isolate the areas that require a higher polygon count and increase in that area but there is a clear delineation between the higher count and lower count areas. How do i fix this?
I would GREATLY appreciate any help at all. As I said i tried to solve these issues on my own but it’s been WEEKS. I didn’t want to post my questions here since I am barely able to articulate the questions and I’m not even sure I will understand any answers, if anyone even responds to this post.
Even a nod in the right direction or a book/DVD recommendation would be welcome.
Thank you,
J.



