ZBrushCentral

3d Printing Problem

Hello folks, I am somewhat new to ZBrush and having a problem perhaps someone here might help me with. I have a 3d scan of a face which I would like to print using Direct Metal Laser Sintering. The vendor has kicked it back due to wall thickness, minimum wall thickness being 3 mm. I attempted to remedy this problem with ZBrush by extracting a subtool with the following settings: the E Smt and S Smt to 0 with a thickness setting of -0.02. This resulted in a slightly extruded surface as can be seen in the image I provided. The thickness setting (-0.02) was the greatest unit I could apply as any greater figure began to distort the front of the face. I then went about the process of ensuring it was watertight, non-manifold edges, reduced polycount etc. It was once again rejected. I also attempted to create a projection shell with similar results.

I am also having this built with an acrylic based photopolymer to used in creating a mold for cold casting in resin. Seems the standards are less stringent with the polymer as it was not rejected. Their system allows for a much smaller wall thickness.

Any suggestions would be very much appreciated as I have been pulling out my hair on this one. 52 and growing bals already there isn’t much left anyway.

Thanks
JG

Attachments

current_project.jpg

wallthickness.jpg

You could try the topology method. Select a zsphere, then Select rigging, then select your mesh, then select topology, then your mesh again, now click edit topology, adjust the the “thickness” you want in the topology tab, then in adaptive skin tab select preview, click make adaptive skin if you are happy with the thickness.