ZBrushCentral

3D print exporter scale issue?

Hi guys,

I’ve just been trying to get the 3D print exporter working. exports fine apart from the fact it scales everything down to .01 and resets the pivot point to the rear left corner.

I’m using a PC with ZB 4.0 and the latest download for the plugin

I import back into Maya to check the STL and compare the scale. Every time it’s 10 times smaller than it should be.

I’ve tried entering a size manually and using the “R” button also, but nothing helps.

Cheers for any answers.

Also, I’ve tried it with a couple of models, even a cube, same result

Are your models 100% build in ZBrush, or imported? If imported, through the OBJ import? GoZ?

No, it began as scan data of my face, exported from Maya as .obj Scale is critical as I’ll be making facial prosthetics.

If I decimate and export out of ZB (manually, havent used Go Z) it comes back into Maya fine, correct scale and position, it’s only the printExporter that screws things up