ZBrushCentral

3D mouse Spacenavigator

So has there been any news on this? People have been asking for 3D mouse support for years!
I’m buying a 3D mouse soon since it’s an excellent alternative to a cintiq together with a regular
Intuos and if Zbrush just doesn’t care, I’ll just move to 3D Coat or Mudbox

This is trivial to program. If the mouse can rotate around then so can a Space Navigator. It just needs to emulate a trackball when the user is holding down the right mouse button. Pixologic is a terrible company for blocking 3DConnexion from making this work.

Sad Pixologic. Really sad.
ZBrush is my favorite program, but as you can see we are looking for softwares that support our workflow.

Lets talk about “Sculptors”

Imagine a Clay Sculptor doing his Job at Marvel or any other company.
While the sculptor scratch his model 1:5 (i.e.) if the “turning platform” wouldn’t exist - the sculptor needs to walk 360 degrees around to sculpt his model.

But, because the existing of the “turning platform” the sculptor is available to turn the “platform” while he sculpt in the same place. “turning platform” = “3dconnexion mouse” :wink:

In 3D is the same thing.


Well… at least if you dont like 3dconnexion mouses for any reason…
I hope you will add a “Scan Module” in ZBrush 5.

If you didnt think about it…
I will love to buy ZBrush if you add the “Scan Module” in the next release.
Hope you also support the 3dconnexion space mouse.


I get in these days a message over this thread in my eMail and just for fun I thought… - lets take a really ugly software that I will never use… And guess what. I installed DAZ Studio and they support 3dconnexion mouses.

I COULDNT BELIVE IT!!
You don’t need to do nothing at all.
Just install the ugly program and start to play with your 3dconnexion mouse and that was a software called DAZ Studio.
A really bad software. I hate it. (just personal opinion)


I’m looking forward to see more 3dconnexion mouses test :slight_smile:

Guys!! Please! I must EDIT: (want to) design my Concept Cars using ZBrush!!
I need ZBrush. Show some love and add the 3Dconnexion mouses to ZBrush.

I would like to add my name to the list. I will also make a request in the features thread. Every day I open Zbrush, I agonize over how much freedom I could have with 3D mouse controls. I search nearly every week for someone who may have “cracked the code” but I find nothing.

There must be either some terrible code that kills Zbrush or vice-a-versa, or there is just some really bad blood between the upper brass of both companies. It seems like it would be a perfect fit…a match made in heaven but nobody wants to budge.

We are the ones who suffer though. The growing community of 3D mouse sculptors and would be 3d mouse users. I guess you always hurt the ones you love.

I’m a longtime ZB user (since v1.0) and truly love it BUT:

lack of 3DConnection support is aweful. This is such a standard device now, i’m SHOCKED its not supported yet. Years of requests ignored? whatsup Pixelogic?

thanks,
jsunandmax

They don’t even respond! That’s evil.

I just recently got a space navigator pro and it is so wonderful…I too am surprised z brush does not recognize it. Lightwave, Modo and ever Poser recognize it without me even changing any settings. it is a tremendous asset to work flow…although zbrush is already mega awesome…integration with 3dx would make it mega mega mega awesome…so PPPLLLEEEAAASSSEEE…i’ll still love you guys…even if you don’t…thanks for giving me a voice…

or at least an explanation as to why we are being ignored.

come on guys, how long could it really take and where would be the harm in adding this function in

:frowning:

Yes! This NEED’s to happen ASAP.

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Guys sorry, but your REQUEST will never take serous. (IMHO)

Just take a look on the start date 12-13-10 and until now there is NO INFO AT ALL !!!

I Pixologic would like to really listen the user they will support this device.


Lets make a CALL to Pixologic !
@ Pixologic,
If you really want to change something and you mean SERIOUS!!³ contact me.
I know one guy how can program the Plug-In for you.

He has really experience doing this.
I know because I work with him and actually the company where he works also have a 2,5 D space.

So that is the reason I know that this Plug-In can be done 100%
Even if the High Guys at Pixologic they say no. Yes it is possible and also in a 2,5 D Space !!!

Feel free to send me a PM if you are SERIOUS on this topic and you want to create this Plug-In for us- the users.

I know Pixologic do always changes, but this 3dconnexion issue is really needed.

The Space Navigator is a fabulous tool that would add so much to ZBrush!

Don’t forget the Mac also.

~ Russ

Please :smiley:

Yes Please, I use my 3DConnexion mouse on all my other CAD software. It would be great to use on ZB. Even cooler if I could program the buttons to work in ZB too. I imagine the day when I can spin the model with my left hand while carving with my right.

LOL ? this is still not supported - kind of shocking…

I am done waiting for 3D mouse support from ZBrush. I have spoken to many colleagues about this also and they have all left ZBrush behind also. Onto a software that listens to its base.

Still doesn’t seem to be supported in zbrush 2018?

OK, no sale.

I guess this thread needs also a different point of view.
My 3dconnexion nipple is lying unplugged around, waiting to be sold on ebay, as so many others are frequently sold there.
I bought it, as I had to work with a software, where developers weren’t able to program a decent mouse navigation. Here I see a use for that thing.

Practically I don’t see it as a very useful tool for zbrush.
Sure you can navigate with one hand and sculpt with another, what sounds very cool.
But for zBrush, one need at least STRG, ALT & CTRL - best one free hand on keyboard for a really fast workflow.
You have two buttons on your pen, but can’t use them both at a time, regardless the pen handling, while pressing a key.
This standard 3Dconnexion nipple has two buttons - one missing - and what about navigating while pressing two buttons at this 3Dconnexion nipple? So in fact, you have to switch between the nipple and the keyboard. This happens out of your working focus. That means you have to look if your hand is now on the right keys, instead of having the hand rested on the keyboard, able to use keys without looking.

To be honest - navigation in zBrush is not my top fav. but it is very well planned to be used with a pen only.
I mostly use the “Middle Mouse Button” script with mousewheel support, and use a pen only when it is really about to sculpt.
There I have four buttons (STRG+ALT+SHIFT+SPACE) on my Cintiq and a slider for zoom. Which is nice as I can reach almost everything. Navigation can be done perfectly via those keys and the pen, without loosing focus. If I would use zBrush on a daily basis, my left hand would rest on the keyboard, knowing all shortcuts.
This is the formula one way.

I am really open to any kind of technology, hopping before a kinect, making magic hand moves before the leap. I spent ages to learn alternative methods, macros, bla bla bla - which saved me finally seconds.

Whatever it is, no support for a 3Dconnexion nipple is not a game changer, it is not really speeding you up, as you never learn a decent and really effective zBrush workflow.
That is my personal opinion from a pretty old navigation tester.
Maybe I am just to stupid to use this nipple - but I can fly an acrobatic RC airplane - which is, well a little bit more sophisticated to use than this 3Dconnexion tool.
If you have a 3Dconnexion pro it might be different.
Still you’ll never learn the real thing and as as soon as you are on your laptop…

So if it once will be supported, I would be very interested to hear how much your workflow is finally faster. Not to buy zBrush because of missing support is, well - different.

Next step is spending 12h with VR googles and zBrush, trying not to vomit all day long.

Nop!
Looks like there is NO support on this one.

Is sooooo annoying how both companies can’t agree in something that can needs every one.

I’m tired to wait!
The combination of buttons to navigate in ZBrush is soooo confusing.
And by touching the model you will start to sculpt.

If Pixologic doesn’t want to collaborate with 3dconnexions -> Pixologic should find a way to give the user a better way to move, rotate, zoom in and zoom out in the viewport.

The way Pixologic implemented in ZBrush is obsolete.
PIXOLOGIC !!! It is time to move on!!!

I spent some time playing around with this today, and I got pan and zoom working by setting the appropriate axes in 2D Mouse mode with “move mouse cursor,” and left or right click plus the appropriate modifier key then bumping up the axis tolerances. Sadly, the behavior wasn’t sufficiently reliable - the cursor would end up on top of the object or out of the document and screw things up. So close, but so far away. I understand the difficulty of getting the axis rotations working because of how ZBrush handles them, but even getting pan and zoom working would be a big help in my workflow.

I really love ZBrush, and I’d love it so much more with my 3DConnexion device working with it.