Heya, I’m a newbie here, and google as much as I can I haven’t found any solution yet.
I’m currently trying to figure out how I could use ability to make details and still keep low poly 3d max characters viable via normal maps, but each time I export them from zbrush to Max9 it looks simply…ugly for the lack of words.
They look okey in zmapper most of time, I followed the tutorials from zclassroom but that didn’t work either, could it be zmapper configuration? I’m currently trying 3dsmax8modfied configuration. Any and all help are much appriciated!
