ZBrushCentral

3.5r3 polygroup from mask not working

Hi,

when I paint a mask on a partially hidden tool like arms of a character and I create a poly group from masking and I make the rest of the tool visible again the polygroups I had painted are gone.

am I doing something wrong or is this a bug?

You need to make the whole mesh visible before pressing the Polygroups>From Masking button.

thanks Marcus.

You can also change the slider value to control the number of groups that will be created.