I’m having an issue with Zbrush where when I export my model, it always imports into another 3d app super small, and centered at the 0.0 point (IE humanoid, would be feet below 0.0, upper body above it.)
I tried importing in XSI and Max and had the same result.
Changing the export scale in Zbrush has no effect on the mesh when imported.
Sometimes it does this, sometimes it doesn’t.
How can I fix this? I usually would use a workflow of exporting a mid level mesh and retopoing in Max and reimporting to zbrush, but with these issues, I cannot do this because they will never line up properly.