Hi,
I’ve been using 3.5 for a few days now and I’m retopologizing in zbrush. I haven’t seen this mentioned yet, but in the past, when I wanted to click off a point and de-acitvate all the points on my new mesh so it won’t draw across all the faces, I would just click off the model in a blank spot in the viewport and that would work just fine. At that point, I could just click on whichever polygon or part of the model I wanted to start building on again and continue.
For some reason, when I try and click off the the new topology now, it’s REALLY stubborn. I click like maybe… 10 times and then it’s finally de-activated. Any thoughts on this? I didn’t have this issue until 3.5.
Outside of that, some very cool new features and I’m sure there are workarounds for everything that might need it.