Anyone else experience this? This is a major hindrance for production and hopefully Pixologic can fix it in R3. When exporting out an obj from 3.5 the scale is drastically off. It’s literally around 97.489999 tenths in scale. It also screws up the world space coordinates placing everything at the 0,0,0 axis. I’m currently having to go through and resize and reposition all of my pieces for work before I can bake. This is incredibly frustrating. I’ve shelved 3.5 for multiple reasons but this being the biggest issue for production right now.
I couldn’t find any threads on this so if any one has found a fix it would be greatly appreciated.
