I imported a maya obj into zbrush 3.5 r 3 and I get this message saying the topology has changed–and to click yes or no if I want high resolution details transferred to it. Since I havent imported the mesh into zbrush before…what does that message mean?
Also when I drag the tool on the canvas
the object flies off into the stratosphere. I didnt notice that happening when I imported the same object into zbrush 3.1.
And I tried importing a texture–I cant see it in the view. I tried fiddlign with the render options, stillc ant see it as I usually did when doing the same operation in 3.1.

