heya
I’ve exported my mesh to an obj, opened in maya and built some new shapes around it (without changing the size/position etc). Then I want to import the new shapes as subtools. In 3.1 I did this by appending the polymesh3D shape and then importing my obj’s and they would be placed exactly where I put them in maya.
Now however my imported obj’s are placed in the center of the scene (the same position as the polymes3D star). I’m sure there’s some new options somewhere but I’ve looked at the import/export tabs and can’t find anything useful.
thanx 