I mostly do all my 3d painting in zbrush now days. i started my new character position today and found out they do 2048x1024 textures…neither my lead or i knew how to do this in zbrush since it exports in square textures. PLEASE tell me there is a way, otherwise my life is about to get way harder…please help community!
is it possible i could paint in zbrush, export model+poly painting and bake that info in modo? thats the only solution i can think of…i dont even know how well that’d work though…damn this sucks.