(I am using Google Translate.)
In version 2022.0.7 FBX does not load in the correct position.
It will be positioned twice as far from the origin (0,0,0).
(Picture Attachment 1 - Max Pyramid)
After making a 1m pyramid in 3dsmax, export the FBX to ZBrush.
(Picture Attachment 2 - Zbrush picture attached)
Import FBX from Zbrush.
Then, import the ZBrush primitives with Append.
You can see that the position of the pyramid is strange.
If there is no problem, these should overlap each other.
Again, export this pyramid to 3dsmax.
(Picture Attachment 3 - Pyramid stacked in two)
Pyramids have been loaded with a misplaced position.
Shall we try again?
Let’s bring the upper pyramid back into ZBrush.
(Picture Attachment 4 - Distant Pyramid)
The gap gets bigger as you move away from (0,0,0).
The 2022.0.5 version or the 2021.7.1 version before I updated was not like this.
Additional questions with bug reports.
Permanent users are aware that the last version of zbrush 2022.0.7 is no longer available for updates.
Does this include fixing bug issues?
If so, I need to downgrade to a version.
Where are the download archives?