ZBrushCentral

20_Sketchbook_10 (videos added page 15)

Here’s the low poly with 128grey and normal map…having some baking problems bc of my scale…ill start the texture as soon as this is fixed.

[](javascript:zb_insimg(‘179798’,‘GUard_5.jpg’,1,0))

this is really startin to look great. my only comment so far is ur normal map is really subtle. the details looked much better in the high poly. i think you can double up your normal map in photoshop to get it to pop more.

sarakawa - thanks for the crit! i agree with the subtleness…

I rebaked my normals after one of the character guys at worked helped me out huge. Got rid of most of the artifacts but ill have to do some painting on some bad edges.

C&C welcome

Cavity, Normal:

[](javascript:zb_insimg(‘180064’,‘GUard_6.jpg’,1,0))

so here’s where its at. not too happy with the result but its staying like this for now.

C&C welcome

In-game:
[](javascript:zb_insimg(‘183474’,‘in-game.jpg’,1,0))

Really nice work. The zbrush sculpts are fantastic. I hate how much form gets lost with low poly (I do not mean that in a negative way), but its its just one of those things we have to do if we want it to run in realtime.

i really like the way he has turned out. his skin is a tad rubbery and can prob use some detail work but overall, i love the sculpt!

Love where it’s heading
i agree on the skin being a little overdone, but the sculpt is fantastic.
the silhouette grabs attention and screams “don’t touch me…I’ll hurt you,BADLY!”

Aberrant - thanks, i know, its kind depressing haha

sarakawa - thank you

Walt-Art - thanks

Here is some recent stuff. Started the mole guy last week and the female a couple days ago, still WIP.

C&C welcome

[](javascript:zb_insimg(‘186589’,‘Dredge_03.jpg’,1,0))
[](javascript:zb_insimg(‘186588’,‘Female03.jpg’,1,0))

amazing work

Excellent Work!

Yeah ! Great Work on both ! Very nice anatomy ! We can almost feel the strength in the mole man shoulders ! Waiting to see more ! :+1:

Really good work here! :+1:

very very good work…nice!

haha Mole character is awesome.

…What matcap are you using?

Nice work! Mole man looks great. His serratus muscles look odd IMO.

KILLER mole rat man!

great details on the first character:D :+1: :+1:

Great Job!:+1:

nice creatures!

adampof - thank you

SixxPixels - thanks, like the stuff on your site, keep it up

skullmonkey - thanks for the comments, hope to post more progress soon.

EricShawn - thank you

Nattawat_OBBI - haha thank you, nice work on your site.

sasquatchpoacher - love your work Greg, thanks, the matcap is undoz’s practical set the matcap is x_undoz_Mud4. Its awesome.

dustinbrown - thank you, yeah, some of the guys at work mentioned this problem too. i’ll be sure to work on that first when i open the ztl again.

Demilich - ha thank you

rodion vlasov - thanks Rodion

Likozor - thank you

Uber - thanks

Hope to have some progress by the end of the day!