Hey guys, can I get some help with this?
For some reason zbrush has decided to stop letting me duplicate meshes with the move tool. I hold ctrl, while moving the middle red handle and all it does it move my object, when it’s supposed to duplicate the mesh. Nothing is being masked or hidden, I’ve check that. However there’s a catch, it’s just this project that’s mis-behaving. I tried it in other projects and this works fine. Have I accidentally turned off a setting that allows me to duplicate with the transpose tool?
I can’t share the file because I’ve signed an NDA for it.
I also have a problem with the rotate tool. I have a character with a slanted eye-lid and i need to close the eye a bit. I could manually and pain-steakingly move it into place bit by bit, but why do that when I should be learning a more practical way about it?
Ideally, i’d like to align the pivot of the rotation tool to my view, because i can line up each corner of the eye just right that way. If I try to rotate the eye-lid into place, it just ends up pushing the eyelid outinto space. The way I’m used to doing this in for instance; Modo is changing the pivot settings so that it uses screen/camera space to orient the tool.
Maybe there’s another way. What is it though? How can i pose this eye lid?
Thanks.