ZBrushCentral

1st Sculpt, PolyPaint & Render - Portrait

This is my first sculpt out of ZBrush Core. Actually it’s one of my first digital sculptures. It’s amazing how much you can learn just by defining a goal and working through the obstacles of getting there.

Already, I’m wanting more control over the rendering and lighting. Is KeyShot my only option for this and do you need to buy the bridge software as well?

Attachments

alex2+polypaint.jpg

Really cool man, about lightning and rendering, I’d suggest you to use Blender, although you won’t be able to use the polypaint you’ve done.

Great start! You could still use blender to render with polypaint. You’ve gotta export the sculpt as a vrml file and plug in a vertex color node to the shader in blender.

Didn’t know that, have to make my research because I don’t know how do that.

It’s fairly simple. Here’s a thread that helped me.
https://blenderartists.org/forum/showthread.php?350549-polypaint-vertex-paint-ZBrush-to-Blender

But give me a shoutout if something goes sideways when you try it, :wink:

Great, thank you very much Sudhan you deserved my follow on Artstation, didn’t noticed that you also participated in The Rookies, how did it go for you? I noticed you were drafted, congrats.

Thank you! Well somehow I got into the list of finalists under the illustration category. And the results are to be announced this friday, so fingers crossed!

Good luck man, hopefully you’ll get picked as a winner this friday.:sunglasses:small_orange_diamond:sunglasses:small_orange_diamond:sunglasses:

Haha, let’s see! Thanks again man!^^

Have a great day. Cheers!