ZBrushCentral

1st attempt sculpt from scratch

hey all, been wanting to learn zbrush properly for ages now, ive been playing for quite a bit getting used to things etc and decided to make a proper sculpt through to the end :rolleyes:

anyway here’s my attempt at a werewolf, will be working on teeth next any advice or comments more than welcome as i want to learn :smiley:

start.jpg

Attachments

startfront.jpg

Wall of text, but this should be able to improve your sculpt :smiley: :

I’m gonna comment on your head in your other thread first. When you sculpt in ZBrush you pull/push/move polygons ( all these squares you can see at low subdivition ). While sculpting we want them to be as equal in size as possible.

If you start the sculpt from a sphere, you’ll quickkly notice that some areas are more dense than others, and when trying to pull out an ear you’ll get very few polygons to work with. You can either retopologize, or you could subdivide. You could also go to SubTool menu, and press Remesh All, it is quite handy sometimes, but in the end when your sculpt is done, a proper retopology should be done if the sculpt is made for animation.

In my opinion you can actually, talking about the werewolf, go to a lower subdivition, and “smooth” out the biggest shapes, because I get the feel that you’ve done this on a higher subdivition than needed, looks bumpy. Think of it as “Lower subdivitions controls the underlaying bigger shapes, while the higher subdiv. controlls the smaller details.”

Neck anatomy and chest to shoulder muscles need more work, check out a bodybuilder and see how it looks. The chest muscle should “connect” with the shoulder muscle, neck muscle in you sculpt has a weird bump. The pose and expression looks nice.

Thank you for your comments they help me improve, your right about the shoulder/neck looks over done haha took your advice on looking at bodybuilder photos great idea has given me more of an idea on where to place muscles. However im not going to lie and say i made them that big on purpose because i didn’t but they’ve come in handy as i want to create the effect of the wolf head coming out of human skin, if that makes any sense haha will show on next upload :wink:

Your also right about not sculpting from a sphere haha i realized that too late because i liked how i had got the expression so decided to push through, but will definately take your advice for next sculpt, whenever that may be :lol:

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this is a print screen of where i am currently, sadly i cant work on it as much as i like due to work etc, anyway all comments and crits are welcome :smiley:

well now haha had finished this quite awhile ago, it is only this angle im afraid as i seem to have lost my ZTL file :cry: basically painted fur and touched up blood in photoshop would love to hear comments :slight_smile: wolfy.jpg