Wow great stuff. I’m saving this for later use
Pity PayPal is not an option.
Advanced ZBrush: Female Design & Hard Surface Mega Bundle By The Redbeard, Matt Thorup
In this Advanced ZBrush Mega Bundle you will learn 2D and 3D character design principles, as well as techniques that improve and speed up your workflow. This course covers every aspect of the character design process, from breaking down the concept to posing and rendering your character. This Bundle also includes a Hard Surfacing Modeling 101 course where you will learn multiple techniques to approach hard surface in ZBrush.
Here are a few of the Topics covered-
Female Design Principles
Anatomy Landmarks
Blockout Modeling in ZBrush
Designed Anatomy
Fibermesh Hair
Sculpted Hair
Hands
ZModeler
Polypaint
Gesture Posing
Hard surface Modeling
Prepping for Rendering
Tips for Rendering in Keyshot
And More!
You will be provided with original concept by Justin Rodrigues and all files used in the tutorial. (Custom UI, Brushes, Alphas, ZBrush File)
Creature Concepts and Character Creations Gumroad Tutorials by Kurt PapsteinTransparet Creatures By Kurt Papstein
This tutorial will show you how to start without an idea, and quickly render a creature to completion featuring transparent skin layers and organic forms. Sculpting the design from a sphere in ZBrush, Kurt spend his time building up a foundation of anatomy and surface details. Working with Subtools to build out additional organic parts such as teeth, eyes, and organs. He will discuss how he work with Polypaint to create convincing skin textures, and how he adjust his render settings in ZBrush to produce his final images. Finally, he share how to composite your renders in Photoshop, preparing the creature for final presentation.
Greyscale Creature Concepts By Kurt Papstein
In this tutorial, Kurt share with you his thought process of creating creature concepts inside of ZBrush. He will talk about the flow of design, and finding a good balance. The real purpose of the tutorial is to share the steps to create fast conceptual renders in black and white, to share with your client or director. All using ZBrush and Photoshop.
Character Creation in ZBrush By Kurt Papstein
A comprehensive and all encompassing walk through Kurt Papstein’s process creating characters and creatures inside of ZBrush. Going over the entire pipeline from start to finish in over 5 hours of video footage, complete with narration and breakdowns.
Human Zbuilder v2 for Zbrush by Tsvetomir Georgiev
HUMAN ZBUILDER v2 THE EASY WAY TO MAKE HUMANS for Zbrush 4R7 P3 64bit WIN OR OSX. Tool for making detailed high polygon human models in Zbrush. Human ZBuilder is a plugin for Zbrush. With this plugin you can make any types of human bodies and custom body types as a creatures or humanoids.
FEATURES:
- EDIT POSE: will allow you to make basic pose of your model.You can save or load your pose.
- EDIT MODEL: will allow you to edit your own model and integrate it into zbuilder plugin as a custom preset. And continue using all zbuilder features.
- EDIT RENDER: will allow you to make great presentation of your model. The scene is set with the best settings as materials, lightings and fibbers presets for easy use.
- GET MODEL: will allow you to get the finished model and use it for any purpose that you want. [*=2]10 colorized layers for great blending between them
- =2]the models is good for close up renders ,animations and etc.
- =2]50 MORPH controlled for ( body types, face types , expressions and etc.)
- =2]presets for Materials, Dramatic Lighting, Rendering ,SSS,Ao,Shadows, backgrounds and etc. For BPR render.
This workshop was held as a 2 hour-per-week online session, for a total duration of 8 Weeks intensive training workshop focused on creating and visualizing Characters models for Game art and Cinematics. It is primarily intended for 3D Artists, Digital and traditional Sculptors who are looking to expand their portfolio with organic and clothing work, mainly focused around characters. This is a modeling for production course.
Amunet – Full Game Character Tutorial by Georgian Avasilcutei
It is game ready and has almost 100k triangles and 2x4k texture sheets. The tutorial covers all the creation process of this character from initial zbrush sculpt till final textures. The whole video length is more than 20 hours. The tutorial is split into 8 video so if you want to see just some part of it it should be easy to figure out where it is.
In the last video you will see some tips about baking and setting up your scene in Marmoset Toolbag 3. You will also get the full model with ztl, psd files, fbx and marmoset toolbag 3 scene.
Really great guide. I followed and saved it for later use. Thanks for sharing!
Thank you so much for sharing this tips! They are cool!
Just a friendly heads up.
Wow now Mari, is a software I hadn’t heard about or used in a loooooooooooooooooong time. Kind of reminds me of Softimage(rip ) that taught me about nurbs modeling back when I was a junior in Hs.
Military Radio Tutorial – Maya 2018 and Substance Painter – Master modeling and texturing and create a game ready Prop – Complete Edition By Simon Fuchs
This tutorial can be a great asset if you want a career as a 3D artist in the video game industry. It will help you become a faster and more efficient modeler and learn the latest techniques in 3d modeling, texturing and game art. This tutorial will help you understand and apply all aspects of creating high-quality PBR game assets! Every step in the tutorial is documented without fast forwarding.
will keep updating the tutorials list.
Amunet - full game character tutorial by Georgian Avasilcutei
It is game ready and has almost 100k triangles and 2x4k texture sheets. The tutorial covers all the creation process of this character from initial zbrush sculpt till final textures. The whole video length is more than 20 hours with voice over and plenty of tips and tricks.
Note: Till 26 April 2019 you can use “10K” code at checkout to get 50% Discount.
Note: Till 26 April 2019 you can use “10K” code at checkout to get 50% Discount.
Real time hair tutorial by Georgian Avasilcutei
In this tutorial we will focus on creating hair suitable for games. Georgian explain his workflow using 3ds max but this can be replicated in any 3d software. This tutorial includes the marmoset scene with all the textures and source files for the head.
Note: 50% Discount : Use code “10K” at checkout till 26april 2019.
Note: 50% Discount : Use code “10K” at checkout till 26april 2019.
Zbrush Ring Builder 2 by Grant Gelecyan
ZRing Builder 2 is a new Zbrus tool. With ZRing Builder 2 tool you can create basic ring models. You can not only create a basic ring model, but also ring models with different animal heads. The tool contains 18 layers of 12 animals. 6 subdivision levels . You can create and combine different animals not only to create rings, but different models of jewelry or characters.
FEATURES:
6 Subdivision levels
18 Layers for settings
2 Material (Gold & Silver)
3 Tools (Zring Builder 1,ZRing Builder2 & Ring sizes)
HUMAN ZBUILDER - HEAD (THE EASY WAY TO MAKE HUMAN HEADS) by Tsvetomir Georgiev
Tool for making detailed high polygon human head models in Zbrush. Human ZBuilder-Head is a plugin for Zbrush. With this plugin you can make any types of human heads and custom face types as a creatures or humanoids.
Gumroad: https://gumroad.com/a/714191987
Human Zbuilder v2 for Zbrush by Tsvetomir Georgiev
Gumroad: https://gumroad.com/a/887829619
Human Zbuilder v3 for Zbrush by Tsvetomir Georgiev
HUMAN ZBUILDER v3 Tool for making detailed high polygon human models in Zbrush. Human ZBuilder is a plugin for Zbrush. With this plugin you can make any types of human bodies and custom body types as a creatures or humanoids.
NEW FEATURES in ZBUILDER V3:
- NEW REALISTIC HIGH POLYGON MODELS : All models are remodeled in to fit today quality standards .
- CLEAN POLYGON TOPOLOGY: The new models has clean edge loop topology and it is ready for rigging and animations.
- SEPARATE EYES AND MOUTH: The new models has separate eye and mouth.
FEATURES:
- EDIT POSE: will allow you to make basic pose of your model.You can save or load your pose.
- EDIT MODEL: will allow you to edit your own model and integrate it into zbuilder plugin as a custom preset. And continue using all zbuilder features.
- EDIT RENDER: will allow you to make great presentation of your model. The scene is set with the best settings as materials and lighting presets for easy use.
- GET MODEL: will allow you to get the finished model and use it for any purpose that you want.
- 6 colorized layers for great blending between them
- 32 MORPH controlled for ( body types, face types , expressions and etc.)
- 2 CUSTOM morph controllers for your custom changes of the models
- Presets for Materials, Dramatic Lighting, Rendering ,SSS,Ao,Shadows, backgrounds and etc. For BPR render.
- The models have UVW map and they are ready to bake textures from the polypaint
- Clean edge loop topology ready for rigging and animations
- The models are good for close up renders ,presentations and etc.
You can use the tool for commercial or noncommercial purposes.