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take any DynaMesh/
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mask a selection and polygroup from mask. this gives you 2 polygroups/
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(control-drag, control-drag) re-DynaMesh with group selected. this gives you 2 parts each with a different polygroup/
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mask a selection again on original part/
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try to polygroup from mask again and it will crash every time. by crash i mean it will sit and crunch indefinitely…
there is no way i can sep out another part using [polygroup from mask-DynaMesh with group] after it has already been done once.
is it just me?