Attempting work on high density meshes. when I try to subdivide a mesh from around 14mil to 50mil (SDiv6 to SDiv7) the new subdivision will be created (SDiv7) but if I drop to a lower subdivision and then return to the highest SDiv, the highest levels detail is deleted.
Trying to add another SDiv crashes Zbrush, and moving to the lowest subdivision corrupts the model.
- Attempted solutions -
- Tried with different ztools old and new. Same problem
- Exported base to maya and re-imported.
- un-installed and re-installed zbrush