ZBrushCentral

ZSphere Rigging : strange problems! (with screenshots)

Hi all,

Pls see attached my screenshots with indications of where the issues are.

Is this because of my mesh? The mesh currently has a total of only 13,509 polys, and I use Transpose Master to setup the zsphere rig (it’s at lowest subD levels).

Any ideas?

Attachments

sam1.jpg

ZSphere rigging isn’t a catch all for rigging every type of mesh. I’ve found that the more dense the mesh, the more skinning problems arise while trying to pose something using this method. I would try getting a slightly lower poly version of your mesh and retry the process. From the looks of it, your mesh looks like its in the grey area of having geometry that is too dense.