does anyone know how I can make my mesh follow the zsphere rig angle precisely…you can see in the image that the zsphere joint is almost 90 degrees but the arm mesh is curved and not angled at all…any ideas?Thanks
Just unbind your rig, add another Zsphere in between the wrist and elbow and move it into place, click bind again and it should be ok. You can also scale your zspheres down if they are too big and stick out your mesh. If you have too many zspheres, make sure you are in draw mode and alt click them to delete them.
no luck…I am having the same problem.