hey guys,
does anyone know if it is possible to rig something with zspheres inside of zbrush so that it doesn’t get deformed while posing?
for example if you want to rig a skeleton or robot.
cheers christian
hey guys,
does anyone know if it is possible to rig something with zspheres inside of zbrush so that it doesn’t get deformed while posing?
for example if you want to rig a skeleton or robot.
cheers christian
off the top of my head i think you can sort of pull it off using the zsphere Insert Local Mesh and Insert Connector Mesh, but i’m not sure how easy it would be or even work properly.